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January 26, 2004,
Vol. 74, No. 2S
ME Ph.D. plumbs connection between creativity and engineering Engineers like
to measure everything. But first-year ME Ph.D. Jonathan Hey has a tough
job. How do you scientifically measure creativity? The British native
is attempting to answer that question in the context of engineering
and design. He is studying an aspect of product design that most engineers
avoid, the creative process. Before coming to Berkeley, Hey worked on
solving product problems for companies. As a professional problem solver,
he has experience in diverse areas from sugar companies and sports equipment
to automobiles. In his research,
Hey came across a theory called TRIZ, the Theory of Inventive Problem
Solving, that promotes the active use of contradictions to help solve
the most stubborn problems. Successful
people are the most comfortable with contradictions within their work,
within the problems theyre solving, and even in their personalities,
he says. According to Hey,
good design takes more than just intelligence. Without creativity, systems
reach natural limits and would be unable to evolve and progress. Because
creativity spurs progress, Hey is trying to unravel the fuzziness that
surrounds it. When I understand
the contradictions in a problem it makes me look at it differently.
I don't see it as a problem anymore, but as an opportunity, he
adds. While the fields
of psychology and sociology have long studied creativity, the topic
has been largely sidestepped within the framework of engineering. Hey
wants to identify the links between creativity, effective engineering,
and successful people. He has found that a good way to measure creativity
in groups and individuals is to try to gauge how comfortable they are
with contradiction. An example of such
a contradiction is a design conflict that engineers often face. In the
design of a table, a contradiction exists between making a table that
is light yet also strong. Typically if a table is light, it must sacrifice
strength and vice versa. The most creative designers dont accept
this trade-off and will find a means to get both properties at once:
a table that is both strong and light. Hey is conducting
his research by studying design teams and assessing their group and
individual performances. He would like to
apply what he is studying by improving the immediate working environment
at Berkeley to produce one that is more creative and interactive. His chosen research,
says Hey, isnt about getting a better job or working at
Microsoft. I have a
genuine passion for this research and Im certain the implications
of this work will exceed the boundaries of this field. says Hey.
To learn more e-mail Jonathan Hey at jhey03@me.berkeley.edu |
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