Berkeley Engineering Home
Volume 2, Issue 4
May/June 2002



Outline List

In This Issue
Marrying Microsystems and Nanoscience

Let There Be (Sun)Light

If You Can See This, You're Too Close

A BiD for Better Design

Berkeley Engineering History: The Release of SPICE

Archives

2002
April
Feb/March
January

2001
Nov/Dec
Sept/Oct
July/Aug

Lab Notes, Research from the College of Engineering


A BiD for Better Design
by David Pescovitz

Prof. John Canny

Professor John Canny's research is focused on human-centered computing and the relationship between people and machines. (Click for larger image.)
David Pescovitz photo

Imagine your kitchen blender conks out the day you're hosting a large cocktail party. You search an online catalog, decide on a model, and click the "buy" button. But instead of waiting three days for the appliance to be shipped to your door, you turn on the 3-D printer on your desk. Layer by layer, the miraculous machine squirts out various materials to form the chassis, the electronics, and the motors, literally building the blender for you from the bottom up in a matter of hours.

"The impact will be similar to what happened to printing after computers," says Department of Electrical Engineering and Computer Sciences professor John Canny, "But instead of desktop publishing, this is desktop manufacturing. You'd pay for the plans, not the product."

Desktop manufacturing is one of many futuristic projects on the "to-do list" at the Berkeley Institute of Design (BiD), a nascent cross-disciplinary research center and graduate program. Affiliated with the Center for Information Technology Research in the Interest of Society (CITRIS), the BiD goal is nothing short of incubating a new design discipline.

"The disciplines of human-computer interaction, product design, and architectural design are converging," says Canny, who is spearheading BiD with colleagues in the College of Engineering, School for Information Management and Systems, and the Department of Art Practice. "Through this Institute, we can get people together from disciplines that have more contact than engineers with human contexts to hopefully create a better picture of how computing can be used by people."

Launched first as a research effort, BiD is already tackling the development of tools for designing more "human-centered" information devices that dovetail with tomorrow's interactive environments, smart buildings, and intelligent classrooms. For example, Canny's Livenotes is a system where small teams of students collaborate in a traditional large lecture environment via wireless pen-based computers. Other quintessential BiD projects include EECS professor James Landay's DENIM, SILK, and Designer's Outpost digital systems for intuitive user interface design using "traditional" design tools like post-it notes and sketched flowcharts.

grippers built using 3D printer

These grippers were built using a 3D Printer. The electrodes are connected to a bit of polymer that shrinks when voltage is applied, closing the grippers. (Click for larger image.)
David Pescovitz photo

And while desktop manufacturing technology may eventually trickle down to the masses, BiD's first priority is to put it in the hands of product designers. The effort draws on the research of several BiD collaborators — EECS professor Vivek Subramanian's ink-jet printable electronics, Mechanical Engineering professor Paul Wright's work with 3D printers that build plaster or resin models directly from computer designs, and Canny's own experiments with new electronically-controlled polymer actuators. Combining advanced versions of these three technologies into an integrated desktop manufacturing system could enable designers to produce working prototypes for usability testing rapidly throughout the design process. After all, Canny explains, most of today's computing devices are anything but user-friendly.

"Traditional engineering involves very constrained problem solving without an emphasis on creativity and iteration," he says. "That's why the aesthetics of computing are not oriented toward ease-of-use and consumer convenience."

Your Turn

What are the possibilities for and implications of desktop manufacturing?

We want to hear from you...

University approval of the graduate group is pending, but the BiD faculty and the Institute's illustrious advisory board are developing the curricula now. Their hope is to pilot some of the courses in the next academic year through existing academic departments. The ideal BiD student, Canny explains, is an engineer with a reasonable exposure to social sciences or art, or vice versa. Students will tackle projects in teams where they can put their individual expertise to use while also developing a broader sense of user experience. Only then, Canny says, can designers hope to satisfy the increasing demand for human-centered technology design.

"When design or engineering students enter the real world and are placed on interdisciplinary design teams, they have trouble communicating and negotiating conceptual models," Canny says. "That's because they have different vocabularies after going through a program where everyone thinks the way they do. BiD will create an opportunity for people with very diverse skill-sets to understand how the other side operates."



Berkeley Institute of Design

CITRIS

John Canny's home page

James Landay's home page

Paul Wright's home page

Vivek Subramanian's home page

3-D Printing's Great Leap Forward (Wired News - August 11, 2003)


Lab Notes is published online by the Public Affairs Office of the UC Berkeley College of Engineering. The Lab Notes mission is to illuminate groundbreaking research underway today at the College of Engineering that will dramatically change our lives tomorrow.

Editor, Director of Public Affairs: Teresa Moore
Writer, Researcher: David Pescovitz
Designer: Robyn Altman

Subscribe or send comments to the Engineering Public Affairs Office: lab-notes@coe.berkeley.edu.

© 2002 UC Regents. Updated 5/1/02.