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Volume 2, Issue 4
May/June 2002



Outline List

In This Issue
Marrying Microsystems and Nanoscience

Let There Be (Sun)Light

If You Can See This, You're Too Close

A BiD for Better Design

Berkeley Engineering History: The Release of SPICE

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2002
April
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2001
Nov/Dec
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July/Aug

Lab Notes, Research from the College of Engineering


Let There Be (Sun)Light
by David Pescovitz

Daniel Glaser with building model

Daniel Glaser holds an architectural model of a building. Historically, designers would place these models in the sun to simulate daylight distribution within the structure; but Glaser's new software offers designers a much improved way to visualize the sun's effects on a building. (Click for larger image.)

Berkeley graduate student Daniel Glaser has come up with the most pleasant, energy-efficient, and inexpensive light-source for buildings. It's called the sun. Now all he has to do is convince building designers to use it.

A Ph.D. candidate in the Interdisciplinary Graduate Program, Glaser created a software tool that enables designers to study the distribution of daylight in a building. After digitally drawing a model of an architectural space complete with windows, the user can watch how sunshine illuminates the rooms over the course of a day or even the seasons. This visualization can quickly reveal, for example, that a constantly shaded corner might do well with a wall sconce, while a desk near a window would better be served by a fixture on its own circuit that can be switched on only at night.

"We're trying to make tools so designers can more easily think about daylight and use it in their lighting designs," says Glaser, who is assisted in his research by undergraduate computer science students. "Lighting systems can consume almost half the energy in a building."

In California alone, he adds, that energy sink corresponds to $9 billion annually or 10 billion tons of carbon emissions. And while engineers are developing more efficient bulbs and sensors to reduce energy waste, Glaser believes that the lighting problem is as much about people as it is about technology.

"In a big commercial building, you can have architects, lighting designers, electrical engineers, and other consultants all thinking about lighting and following institutional guidelines and state laws," Glaser says. "Meanwhile, their decisions ultimately have a great psychological impact on the people who inhabit the building."

software screen shot

In this view of Glaser's software, each square in the grid depicts how the sunlight fills a structure at a particular time of day throughout the seasons. (Click for larger image.)
Courtesy Daniel Glaser

To tackle this multifaceted socio-technological problem, Glaser has taken the cross-disciplinary approach embodied by the Center for Information Technology Research in the Interest of Society (CITRIS). Along with Electrical Engineering and Computer Sciences professor John Canny, Glaser seeks guidance from associate professor of architecture M. M. Susan Ubbelohde and professor Rogers Hall in the Graduate School of Education. While Ubbelohde grounds Glaser's work in architectural practice, Hall offers insight into the use of systematic user studies to determine how the new technology might fit into or change a designer's process.

For example, in one of Glaser's videotaped "field tests," a professional lighting designer clearly understood what the sunlight simulation revealed about how the sun would illuminate different parts of the structure throughout the day. But when Glaser asked the professional about how she might design a lighting system for the building, she surprisingly replied that she would begin the process under the assumption that the rooms get no natural light at all.

Your Turn

Do you think Daniel Glaser's software tool will change the way architects design buildings?

We want to hear from you...

"It's amazing but due to professionally-developed conventions, most designers have been trained to simply ignore sunlight," Glaser explains. "They say they can't depend on it because it changes."

With the software tool though, designers can visualize those variations and act accordingly. Indeed, the same user test ended with the designer creating a higher-quality and more energy efficient design thanks to the software. According to Glaser, the next-generation software could enable the simulation of electric lighting along with sunlight or take into account sophisticated sky models so designers can make better choices with respect to daylight variation — for instance in a city that's consistently cloudy.

"Lighting professionals know best how to answer lighting design questions," Glaser says. "If the software provides enough information, they'll give us the performance improvements we're looking for."

 



Daniel Glaser's home page


Lab Notes is published online by the Public Affairs Office of the UC Berkeley College of Engineering. The Lab Notes mission is to illuminate groundbreaking research underway today at the College of Engineering that will dramatically change our lives tomorrow.

Editor, Director of Public Affairs: Teresa Moore
Writer, Researcher: David Pescovitz
Designer: Robyn Altman

Subscribe or send comments to the Engineering Public Affairs Office: lab-notes@coe.berkeley.edu.

© 2002 UC Regents. Updated 5/1/02.